avr-crypto-lib/prng.c

96 lines
2.6 KiB
C

/**
* File: prng.c
* Author: Daniel Otte
* Date: 17.05.2006
* License: GPL
* Description: This file contains an implementaition of a pseudo-random-number generator.
* Extension 1:
* rndCore is expanded to 512 bits for more security.
**/
/*
*
* ####################################################################################
* # #
* # +---------------------------+ #
* # | | #
* # V | #
* # (concat) | #
* +---------------+ # o---------o (xor)+---------+ o---------o o---------o # +--------------+
* | entropy Block | -----> | sha-256 | --(offset)-< | rndCore | ---> | sha-256 | --+-> | sha-256 | -----> | random Block |
* +---------------+ # o---------o (xor)+---------+ o---------o | o---------o # +--------------+
* # (xor) (xor) | #
* # ^ ^ | #
* # \ / | #
* # (offset)---------------------+ #
* # #
* ####################################################################################
*
*/
#include <stdint.h>
#include <string.h>
#include "sha256.h"
uint32_t rndCore[16]; /* secret */
/*
* idea is: hash the message and add it via xor to rndCore
*
* length in bits
*
* we simply first "hash" rndCore, then entropy.
*/
void addEntropy(unsigned length, void* data){
sha256_ctx_t s;
static uint8_t offset=0; /* selects if higher or lower half gets updated */
sha256_init(&s);
sha256_nextBlock(&s, rndCore);
while (length>=512){
sha256_nextBlock(&s, data);
data += 512/8;
length -= 512;
}
sha256_lastBlock(&s, data, length);
uint8_t i;
for (i=0; i<8; ++i){
rndCore[i+offset] ^= s.h[i];
}
offset ^= 8; /* hehe */
}
void getRandomBlock(uint32_t *b){
sha256_ctx_t s;
uint8_t offset=8;
sha256_init(&s);
sha256_lastBlock(&s, rndCore, 512); /* remeber the byte order! */
uint8_t i;
for (i=0; i<8; ++i){
rndCore[i+offset] ^= s.h[i];
}
offset ^= 8; /* hehe */
memcpy(b, s.h, 32); /* back up first hash in b */
sha256_init(&s);
sha256_lastBlock(&s, b, 256);
memcpy(b, s.h, 32);
}
/* this does some simple buffering */
uint8_t getRandomByte(void){
static uint8_t block[32];
static uint8_t i=32;
if (i==32){
getRandomBlock((void*)block);
i=0;
}
return block[i++];
}