avr-crypto-lib/base64/base64_enc.c

122 lines
3.3 KiB
C

/* base64_enc.c */
/*
* This file is part of the AVR-Crypto-Lib.
* Copyright (C) 2006-2015 Daniel Otte (bg@nerilex.org)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* base64 encoder (RFC3548)
* Author: Daniel Otte
* License: GPLv3
*
*
*/
#include <stdint.h>
#include "base64_enc.h"
#if 1
#include <avr/pgmspace.h>
const char base64_alphabet[64] PROGMEM = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/' };
static
char bit6toAscii(uint8_t a)
{
a &= (uint8_t) 0x3F;
return pgm_read_byte(base64_alphabet + a);
}
#else
static
char bit6toAscii(uint8_t a) {
a &= (uint8_t)0x3F;
if(a<=25) {
return a+'A';
} else {
if(a<=51) {
return a-26+'a';
} else {
if(a<=61) {
return a-52+'0';
} else {
if(a==62) {
return '+';
} else {
return '/'; /* a == 63 */
}
}
}
}
}
#endif
void base64enc(char *dest, const void *src, uint16_t length)
{
uint16_t i, j;
uint8_t a[4];
for (i = 0; i < length / 3; ++i) {
a[0] = (((uint8_t*) src)[i * 3 + 0]) >> 2;
a[1] = (((((uint8_t*) src)[i * 3 + 0]) << 4)
| ((((uint8_t*) src)[i * 3 + 1]) >> 4)) & 0x3F;
a[2] = (((((uint8_t*) src)[i * 3 + 1]) << 2)
| ((((uint8_t*) src)[i * 3 + 2]) >> 6)) & 0x3F;
a[3] = (((uint8_t*) src)[i * 3 + 2]) & 0x3F;
for (j = 0; j < 4; ++j) {
*dest++ = bit6toAscii(a[j]);
}
}
/* now we do the rest */
switch (length % 3) {
case 0:
break;
case 1:
a[0] = (((uint8_t*) src)[i * 3 + 0]) >> 2;
a[1] = ((((uint8_t*) src)[i * 3 + 0]) << 4) & 0x3F;
*dest++ = bit6toAscii(a[0]);
*dest++ = bit6toAscii(a[1]);
*dest++ = '=';
*dest++ = '=';
break;
case 2:
a[0] = (((uint8_t*) src)[i * 3 + 0]) >> 2;
a[1] = (((((uint8_t*) src)[i * 3 + 0]) << 4)
| ((((uint8_t*) src)[i * 3 + 1]) >> 4)) & 0x3F;
a[2] = ((((uint8_t*) src)[i * 3 + 1]) << 2) & 0x3F;
*dest++ = bit6toAscii(a[0]);
*dest++ = bit6toAscii(a[1]);
*dest++ = bit6toAscii(a[2]);
*dest++ = '=';
break;
default: /* this will not happen! */
break;
}
/* finalize: */
*dest = '\0';
}